Mystic Mayhem Video Preview
Today I uploaded a preview of the first level of the game: Mystic Mayhem. Hope you like it.
Dr. Mazing is Now 80 MSP!
Thanks to the new changes to the XBLIG Marketplace, we can now lower the price of games based on file size. Please be sure to get the game at this aMAZING low price of 80 MS Points ![]()

Get Dr. Mazing Now on the Marketplace
Submitted to XNA Community for PlayTest
Mystic Mayhem is now under PlayTest at Microsoft’s AppHub. Next step is getting feedback from the community and see if any changes are needed.
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Box Cover Tests
Hey Everyone,
Here is a sample set of box covers for the upcoming release of Mystic Mayhem. Which one do you like?
New Game Coming Soon
Hey Everyone! It’s been a while, been busy coding. I am excited to announce a new game coming soon to Xbox Live Indie Games, Mystic Mayhem. A 2.5D Platformer Adventure / Survival Game.
I have also registered for the Dream.Build.play Competition.
There will be story details and snapshots in the upcoming weeks. You can also find BitCore Studios on Twitter @BitCoreStudios or me personally (If you like random tweets) @Darrion
Dr. Mazing Game Giveaway!
Later today [5/21] we will be giving away a couple redemption codes for our first game, Dr. Mazing on Twitter. Please be sure to follow us and good luck!
Dr. Mazing is Out on Xbox Live Indie Games Marketplace!
Alright! Dr. Mazing is now available for download on the Xbox Live Indie Games Marketplace. You can Help Dr. Mazing save the planet! Battle ruthless robots and cold-blooded, merciless aliens in this epic journey to stop evil Lord Gazal Nim from taking over the planet. Up to 2 players can play (locally), there are 10 levels of robot busting mayhem.
Updated Screenshots
Here are some screenshots of the new update to Dr. Mazing:
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Dr. Mazing Game Submitted to XNA Creators Club Online
If you have a XNA Creators Club Premium account you can check out and review the first game from BitCore Studios, Dr. Mazing.
Once the game has been review successfully, it will then be available on the Xbox live marketplace.
XNA Support for Microsoft Mobile Devices
Microsoft has unveiled their new XNA Support for the Windows Phone 7 Series. Some of its new features include:
- Touch Screen Support
- Passing data across to all three devices: Phone, XBox, and PC
- Share code/content base (which is already happening with Xbox and PC)
In the video above, Eric Rudder is playing the XNA Platformer Kit across all three platforms and demonstrates how it will support touch screen functionality.
How will this go with Indie Developers? Will Windows Phone 7 allow indie developers sell on this new platform? Will people be interested in this new functionality? What do you think?



