Research and Updates [09/15/2012]

15 09 2012

Mystic Mayhem has been out now for two weeks! Don’t forget this game has two games in one: you can play Adventure mode and Survival mode. Also the patch for the game is currently in Peer Review on the XBLIG App hub.

Currently I have been researching and trying to implement Mystic Mayhem for Android devices. So far I have trying out MonoGame and checking out various tutorials/vids on how to port the game. Not very straight forward since my game is 3d not 2d (unless anyone has better info to port 3d). Still have to figure out how to port the framework, get it to work with my shaders and add touch support.

In other news, I have been prototyping my next untitled game for XBLIG. I will post more info soon.





Pax 2012 and Mystic Mayhem Update

4 09 2012

This weekend was quite a busy one. I was fortunate enough to get into PAX Prime this Labor Day Weekend and checked out some of the latest games, even watched some of the League of Legends Tournament. Here are some pics below:

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During the show I was able to visit the Indie Mega Booth and checked out some great games, such as Octodad:Deadliest Catch (Awesome), Guacamelee (Great Co-op!), and even Johann Sebastian Joust (WTF)

There were also plenty of sequels such as Assassins Creed 3, Epic Mickey 2, and Halo 4.  Also there were some new games such as Defiance which was a mix of team death-match (PvP) and MMO mix. There was also Dishonored, a mix of time stopping, body snatching, and steampunk-ish flavor.

Also, over the weekend Mystic Mayhem was released to the Xbox Live Indie Games Marketplace.

When I got back from PAX I went over some users concerns and was able to create an update for the game, which include:

– slowing down menu speed

– improved graphics on Survival Mode

– Fixed flicker issue [culling] in 3D mode [Adventure Mode]

The update is in Test right now and show reach market some time next week.





Mystic Mayhem Video Preview

7 01 2012

Today I uploaded a preview of the first level of the game: Mystic Mayhem. Hope you like it.





BitCore Studios is Online

20 02 2010

We are officially in the Blogosphere!

What is BitCore Studios? BitCore Studios is a Independent Game Studio that develops games for various consoles and PC. Our first game, Dr. Mazing in Infinite Energy Crisis will be out by Early March for XBox Indie Games.

What types of games will you develop? We are working on 2D and 3D games that range from Action/RPG to Platformer.

How much will the games cost? Depending on the game it will range from $1 USD to $20 USD.