Mystic Mayhem Unleashed Demo Dev Updates #ScreenshotSaturday

14 07 2019

Hi All,

It’s been a week now since the Demo has been available on GameJolt and Itch.io. Over time some players gave some great feedback and I applied updates based on the feedback. The updates include:

– Fixed “Any Key” in level select page to “Jump or Fire”

– Lowered the default SFX volume to 75%

– Fixed Hurt sound with collision with Frogs.

– Removed Bilinear filtering on Textures.

– Added new sound effects.

– Fixed vine placement.

The full version will be available soon to Steam.

Find the demos at:

https://bitcorestudios.itch.io/mystic-mayhem-unleashed-demo

https://gamejolt.com/games/mystic-mayhem-unleashed-demo/424952

Sometime next week when the full version of the game is available on Steam I will do a livesteam (probably on Twitch) to show off the full version of the game and maybe show off some of the 61 levels and 6 bosses in the game.

Maybe follow my twitch account to get an alert of when the game goes live:

https://www.twitch.tv/bitcorestudios

Thanks and Enjoy!





Updated Environments for MMU

27 07 2018

It has been a while since I posted about Mystic Mayhem Unleashed. I added more environmental features and been working on the level designs. Probably around 75% complete. Below is a GIF of some of the updates in action. added new obstacles such as various saw blade interactions, fire spouts, treadmills, etc. I also updated lighting to make the 2D characters more pop. And finally added various joystick support for PC, such as XBox and PS Controllers support. I will post more updates on the game as soon as I can.

If you are new to this site please be sure to follow my progress on Twitter  (@bitcorestudios) and Facebook (facebook.com/bitcorestudios).

 

 





New Game Announcement!

23 05 2018

 

After some time working on Beyond the Infinite Abyss, I decided to work on Mystic Mayhem Unleashed. I am now converting the original game to Unity, this will give me more flexibility to deploy to other platforms with less maintenance. The sequel with continue off from the first game and will make the stakes bigger. Also, I will be working on getting it ready for PC (steam), PS4, and Xbox One. I will also be including the original game (redesigned in new engine) to the new version.

MMUu

In the coming days I will be showing off some of the levels and new graphics updates. Please be sure to follow on Facebook where I will be doing a live demo/development also.

 





Tokyo Game Show 2015

28 09 2015

This year I embarked on my first trip to Tokyo to check out the Tokyo Game Show, the largest gaming convention in Japan. I have been told by other developers that Tokyo Game Show is something I should see and they were right. I am going to give some highlights and what to expect to see if you are an indie developer going to Tokyo Game Show 2015.

When you walk off the plane the first thing you see!

When you walk off the plane the first thing you see!

If you go to Tokyo be sure to pack some nice running/walking shoes, you will be doing alot of walking around to go from train station to train station.

Shinjuku

Shinjuku

To get the the show you will have to take the train from where you are (in my case Shinjuku) to Makuhari Station, it is about an hour ride (if you can find the right route to take). Once you are at the station, take roughly about a 30 min walk from the station too the Makuhari Messe (convention center). Once there you can pick your badge and check out the booths.

The first two days are the Business Days, here you can check out and meet with the people involved with the gaming industry. When I first got into the convention I thought it was very spacious and and very gracious with the walkways, you will understand why in the public days section.

On the convention floor, you can check out various major companies, such as Capcom, BandaiNamco, Playstation, Konami, you can even see major game streaming services such as Youtube and Twitch.

 

Also at the major company booths you get to see the latest games that will be out in the coming months, such as Street fighter V, an Attack on Titan Game, Dragon Quest Builder (a Minecraft-like game with Dragon Quest RPG elements), A new Final Fanasty Online game, and even saw Star Wars Battlefront and Last Guardian which I remember has been in development for years. There were also many different mobile games such as GranBlue Fantasy. You can also see any new updates/features to existing games. For example, you can see at the Konami Booth that they have announced that they will be having new skins available for their latest game in the Metal Gear Solid franchise – The Phantom Pain.

Indie Games

Also in another section of the convention is for the Indie Games, here indie developers can showcase their work and even let people play. There I got to play and meet the developers of Undivided, Slashy Hero, March of Industry, and Astral Breakers. After checking it out I will definitely try to get a booth for next year.

 

Merchandising

Also in the same area as the indie booths, you can find various types of merchandise based on your favorite game. Like Final Fantasy? Check. Like vinyl? Check. Well, you can it there.

Final Fantasy VII Vinyl Records

Final Fantasy VII Vinyl Records

Cosplay

Also at the convention you can find plenty of girls doing cosplay. Many people were lining up to take pictures of your favorite gaming/anime characters.

 

Public Day

The third day of the convention is when they make it public to the people to go in and check out. I was overwhelmed by the sheer amount of people that arrived to the convention, it was literally wall to wall people walking the convention. If you are part of the gaming industry I would recommend doing anything you need to do at the convention during the business days.

Public Day, Look at the People!

Public Day, Look at the People!

Public Day

Public Day

Akihabara

After the convention, I went to Akihabara. Akihabra is where they have a  shopping district for video games, anime and manga. Here you find the latest games of today and games of yesteryear. My first stop was the classic gaming superstore Super Potato. Here you can find NES (Famicom), SNES (Super Famicom), Genesis (MegaDrive), Sega Saturn, Dreamcast, and other classic games that range from extremely cheap to extremely expensive (and rare). Also on the top floor they have a small arcade where you can play the classics such as Donkey Kong, Street Fighter, and many others. Also throughout Akihabara you can find multi-floor arcades, such as Sega and Taito, where you can play the latest arcade hits for around 100 yen a game (about $1 USD).

Super Potato!

Super Potato!

WP_20150917_00_44_25_Pro__highres

Top floor Super Potato

Overall, I would say it was a great experience, got to meet some new developers and even reconnect with some old ones. I will definitely try to submit my next game for the Indie Booth section for next year.