Spin Attack! and PAX Prime is Next Week

27 08 2017

Its been a while since I last posted. I wanted to concentrate more on the mechanics of the game. I added a new fight ability, a spin attack.  Alpha-1 spreads its arms allowing Anna to spin and knockout enemies.

On a side note, I will be at PAX Prime next weekend. If anyone wants to meet up PM me on Twitter or Facebook.

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Beyond the Infinite Abyss – Evil Wizards and Rock Sentinels #ScreenShotSaturday

5 02 2017

New baddies added: Try to dodge the magic missiles from the evil Fish Wizard and Rock Sentinels! See below for a sample. [d]vugyi53pljvvy





Beyond the Infinite Abyss – Environment Test #ScreenshotSaturday

2 10 2016

Here is some progress on the environment. Added more destructible items for baddies to pop out of for Anna to battle. Here is a preview below. [d]





A Day at PAX 2016

5 09 2016

Over the past weekend I was able to go to the Washington State Convention Center for the annual Penny Arcade Expo (PAX) where thousands of gamers get to see the latest games coming out for the next year.

This year, most of the top companies are pushing VR for their latest projects. Sony has a slew of VR games to be ready when the VR headset becomes available. Also PAX had a floor a the Westin hotel dedicated to VR gaming including a section for Indie VR devs to how off their work.  Also adult swim showed off some new VR games, such as the new Rick and Morty VR game.

The new south park game was shown at the show, it satirized the Oculus Rft by creating a smell-o-vision headset called the Nosulus Rift. Whenever a character farts in the game, the players would “experience” the smell in real-time.

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There were also plenty of new games to check out, such as the new Resident Evil 7: Biohazard, Heavy Metal Machines,  Dishonored 2, Dawn of War III, and others.

For ad spaces, there were Final Fantasy themed Uber cars, there was a Tank down the street of the convention center to promote World of Tanks.

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Another thing I found cool was a new Nintendo game for the classic NES system (with original NES cart!). They told me that they coded in assembly just like the classics. Pretty fun game, they already have a sequel that got funding on kickstarter

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Getting gaming swag was kind of meh, there were few retailers, such as Jinx, Loot Crate, and Pink Gorilla. On the plus side there were some good hardware sellers, I got a nice SSD for ~$80 on the showroom floor. Free swag that you’d normally get in previous shows were kind of absent. This year, I did get a couple of free shirts. Others you had to wait in line for several hours to play a game or fill out surveys/give personal info to get a free item.

One thing I noticed was quite odd is placing the gaming arenas in the same spaces as the retail spots in the past. I was only able to go to the convention for one day. It would have been better to go multiple days to get to check out more games and the sights due to the geographic location of all of the activities (in a couple mile radius). Hopefully next year when the convention expands in size we can get better placement of things to check out.

Have any cool pics or stories, feel free to share in the comments.

 





Beyond the Infinite Abyss – Explosions and Fighting Tests #ScreenshotSaturday

22 05 2016

 

Here is a #ScreenshotSaturday of game progress for Beyond the Infinite Abyss. Here I am testing the explosions and physics from the grenades and fighting technique. This is in early alpha, game mechanics and visuals may change in the future versions. Hope you like it!

[d]





Beyond the Infinite Abyss -Exploring the Entrance #ScreenshotSaturday

30 04 2016

Added new updates to the environment. Updated the camera handling for the cut-scenes to be more fluid.  Also added a nifty helmet for her when she is exploring outside.

Hope you like it.

[d]





Tokyo Game Show 2015

28 09 2015

This year I embarked on my first trip to Tokyo to check out the Tokyo Game Show, the largest gaming convention in Japan. I have been told by other developers that Tokyo Game Show is something I should see and they were right. I am going to give some highlights and what to expect to see if you are an indie developer going to Tokyo Game Show 2015.

When you walk off the plane the first thing you see!

When you walk off the plane the first thing you see!

If you go to Tokyo be sure to pack some nice running/walking shoes, you will be doing alot of walking around to go from train station to train station.

Shinjuku

Shinjuku

To get the the show you will have to take the train from where you are (in my case Shinjuku) to Makuhari Station, it is about an hour ride (if you can find the right route to take). Once you are at the station, take roughly about a 30 min walk from the station too the Makuhari Messe (convention center). Once there you can pick your badge and check out the booths.

The first two days are the Business Days, here you can check out and meet with the people involved with the gaming industry. When I first got into the convention I thought it was very spacious and and very gracious with the walkways, you will understand why in the public days section.

On the convention floor, you can check out various major companies, such as Capcom, BandaiNamco, Playstation, Konami, you can even see major game streaming services such as Youtube and Twitch.

 

Also at the major company booths you get to see the latest games that will be out in the coming months, such as Street fighter V, an Attack on Titan Game, Dragon Quest Builder (a Minecraft-like game with Dragon Quest RPG elements), A new Final Fanasty Online game, and even saw Star Wars Battlefront and Last Guardian which I remember has been in development for years. There were also many different mobile games such as GranBlue Fantasy. You can also see any new updates/features to existing games. For example, you can see at the Konami Booth that they have announced that they will be having new skins available for their latest game in the Metal Gear Solid franchise – The Phantom Pain.

Indie Games

Also in another section of the convention is for the Indie Games, here indie developers can showcase their work and even let people play. There I got to play and meet the developers of Undivided, Slashy Hero, March of Industry, and Astral Breakers. After checking it out I will definitely try to get a booth for next year.

 

Merchandising

Also in the same area as the indie booths, you can find various types of merchandise based on your favorite game. Like Final Fantasy? Check. Like vinyl? Check. Well, you can it there.

Final Fantasy VII Vinyl Records

Final Fantasy VII Vinyl Records

Cosplay

Also at the convention you can find plenty of girls doing cosplay. Many people were lining up to take pictures of your favorite gaming/anime characters.

 

Public Day

The third day of the convention is when they make it public to the people to go in and check out. I was overwhelmed by the sheer amount of people that arrived to the convention, it was literally wall to wall people walking the convention. If you are part of the gaming industry I would recommend doing anything you need to do at the convention during the business days.

Public Day, Look at the People!

Public Day, Look at the People!

Public Day

Public Day

Akihabara

After the convention, I went to Akihabara. Akihabra is where they have a  shopping district for video games, anime and manga. Here you find the latest games of today and games of yesteryear. My first stop was the classic gaming superstore Super Potato. Here you can find NES (Famicom), SNES (Super Famicom), Genesis (MegaDrive), Sega Saturn, Dreamcast, and other classic games that range from extremely cheap to extremely expensive (and rare). Also on the top floor they have a small arcade where you can play the classics such as Donkey Kong, Street Fighter, and many others. Also throughout Akihabara you can find multi-floor arcades, such as Sega and Taito, where you can play the latest arcade hits for around 100 yen a game (about $1 USD).

Super Potato!

Super Potato!

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Top floor Super Potato

Overall, I would say it was a great experience, got to meet some new developers and even reconnect with some old ones. I will definitely try to submit my next game for the Indie Booth section for next year.