
Starting December 22nd to January 1st 2020, Mystic Mayhem Unleashed will be 25% off on the Steam Store for its Steam Winter Sale.
Get it today on the Steam store:
https://store.steampowered.com/app/1129240/Mystic_Mayhem_Unleashed/
Starting December 22nd to January 1st 2020, Mystic Mayhem Unleashed will be 25% off on the Steam Store for its Steam Winter Sale.
Get it today on the Steam store:
https://store.steampowered.com/app/1129240/Mystic_Mayhem_Unleashed/
Hi Everyone!
There are some updates for both the Demo and Release version of Mystic Mayhem Unleashed.
Updates include:
– Fixed Enemy placement (levels 22, 24).
– Updated Pixel Shader for Saws.
– Fixed wall climbing collision detection.
– Fixed enemy placement (levels 20, 22, 25).
– Updated Stats Info exit time.
– Updated some designs in levels 22,23,24,31,33
Hi All,
New updates! Mystic Mayhem Unleashed has been approved and will be available for Download on Steam on August 20th.
New Updates to version 1.9.2 (which has also been updated to the Demo):
– Resolution dropdown can now be selected by gamepad.
– Removed duplicate resolutions.
– Fixed resolution default selection.
– Cleaned up UI for options.
To add to your Steam wishlist, visit here:
https://store.steampowered.com/app/1129240/Mystic_Mayhem_Unleashed/
Also, if you want to play the Demo, you can try it out on GameJolt or Itch.io.
Hi All! Mystic Mayhem Unleashed, has been approved for Steam and has a tentative release date of Aug 14th. If you have Steam and want to be alerted when ready, please add the game to your wishlist and let others know. Thanks!
If you want to play the Demo, you can try it out on GameJolt or Itch.io.
Hi Everyone! The demo for Mystic Mayhem Unleashed is now available for download on itch.io
It has six playable levels. I will publish the full version to steam sometime soon.
Thanks and Enjoy!
Its been a while since I last posted. I wanted to concentrate more on the mechanics of the game. I added a new fight ability, a spin attack. Alpha-1 spreads its arms allowing Anna to spin and knockout enemies.
On a side note, I will be at PAX Prime next weekend. If anyone wants to meet up PM me on Twitter or Facebook.
This week I have been adding more destructible environments to Beyond the Infinite Abyss. Not exactly Micheal Bay style explosions. Also, I have been doing weekly dev video blogs for the game, check out my weekly #gamedev tests at http://facebook.com/bitcorestudios. To find out when the stream is up, be sure to follow/like our page on facebook.
Hi All,
Here’s some missile test progress for this weeks #ScreenShotSaturday. Hope you like it. [d]
Here is a #ScreenshotSaturday of game progress for Beyond the Infinite Abyss. Here I am testing the explosions and physics from the grenades and fighting technique. This is in early alpha, game mechanics and visuals may change in the future versions. Hope you like it!
[d]
Added new updates to the environment. Updated the camera handling for the cut-scenes to be more fluid. Also added a nifty helmet for her when she is exploring outside.
Hope you like it.
[d]