Beyond the Infinite Abyss – More Destruction #ScreenshotSaturday

4 06 2017

This week I have been adding more destructible environments to Beyond the Infinite Abyss. Not exactly Micheal Bay style explosions. Also, I have been doing weekly dev video blogs for the game, check out my weekly #gamedev tests at http://facebook.com/bitcorestudios. To find out when the stream is up, be sure to follow/like our page on facebook.

 

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Beyond the Infinite Abyss – Carry On #ScreenShotSaturday

26 03 2017

Adding new environments to the entrance to the catacombs. Too bad the loader does not have the power to move the boxes in this harsh landscape. Carry on. [d]

 





Beyond the Infinite Abyss – Evil Wizards and Rock Sentinels #ScreenShotSaturday

5 02 2017

New baddies added: Try to dodge the magic missiles from the evil Fish Wizard and Rock Sentinels! See below for a sample. [d]vugyi53pljvvy





Beyond the Infinite Abyss – Environment Test #ScreenshotSaturday

2 10 2016

Here is some progress on the environment. Added more destructible items for baddies to pop out of for Anna to battle. Here is a preview below. [d]





Beyond the Infinite Abyss – Fighting Test #ScreenshotSaturday

24 04 2016

Hi All! I am currently adding features to the fighting mechanics of Beyond the Infinite Abyss, adding particles and trails to the attacks to show off more force given by the player.

Hope you like it. [d]

btia_ss_20160423.png