Beyond the Infinite Abyss – More Destruction #ScreenshotSaturday

4 06 2017

This week I have been adding more destructible environments to Beyond the Infinite Abyss. Not exactly Micheal Bay style explosions. Also, I have been doing weekly dev video blogs for the game, check out my weekly #gamedev tests at http://facebook.com/bitcorestudios. To find out when the stream is up, be sure to follow/like our page on facebook.

 

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Beyond the Infinite Abyss -Exploring the Entrance #ScreenshotSaturday

30 04 2016

Added new updates to the environment. Updated the camera handling for the cut-scenes to be more fluid.  Also added a nifty helmet for her when she is exploring outside.

Hope you like it.

[d]





Mystic Mayhem Updates and New Wallpapers

4 08 2012

Features and Updates

Since my last post, there have been plenty of updates and features added to the game. Hopefully it is in its final sprint before being deployed to XBLIG portal. Some of the new updates include a compass to help Max (the Hero) find keys and doors.

Also, the Survival mode has a new UI design update. Survival mode is basically a separate game on top of the adventure mode (it’s two games in one!). In survival mode, you are Max piloting an airplane dodging obstacles in its path, along the way you can encounter wind gusts that can flip the plane (and your controls).

MysticMayhem Survival Mode

Artwork

A couple weeks ago I was able to go to San Diego Comic Con and met some awesome comic book artists, I was able to get some of their interpretations of Max. Be sure to check out their sites below the picture.

Artwork by Elvin Hernandez

Artwork by Elvin Hernandez

elvinhernandez.deviantart.com

Artwork by Bill MausArtwork by Bill Maus

billmausart.com

I also converted the images to convenient wallpaper size:

Wallpaper 1

Music

The game now includes some great music from Ozzed (ozzed.net) and Erik Skiff (glitchnyc.com/music) in Adventure Mode.