Patch Ver. 1 of Mystic Mayhem is Out on XBLIG!

19 09 2012

Good news everyone! The patch for Mystic Mayhem is finally out, the patch covers the following:

– Slowed down menu speed

– Improved graphics/performance on Survival Mode

– Fixed flicker issue [culling] in 3D mode [Adventure Mode]

– Saves settings

Be sure to check it out in the marketplace for only 80MSP!

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Pax 2012 and Mystic Mayhem Update

4 09 2012

This weekend was quite a busy one. I was fortunate enough to get into PAX Prime this Labor Day Weekend and checked out some of the latest games, even watched some of the League of Legends Tournament. Here are some pics below:

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During the show I was able to visit the Indie Mega Booth and checked out some great games, such as Octodad:Deadliest Catch (Awesome), Guacamelee (Great Co-op!), and even Johann Sebastian Joust (WTF)

There were also plenty of sequels such as Assassins Creed 3, Epic Mickey 2, and Halo 4.  Also there were some new games such as Defiance which was a mix of team death-match (PvP) and MMO mix. There was also Dishonored, a mix of time stopping, body snatching, and steampunk-ish flavor.

Also, over the weekend Mystic Mayhem was released to the Xbox Live Indie Games Marketplace.

When I got back from PAX I went over some users concerns and was able to create an update for the game, which include:

– slowing down menu speed

– improved graphics on Survival Mode

– Fixed flicker issue [culling] in 3D mode [Adventure Mode]

The update is in Test right now and show reach market some time next week.





Mystic Mayhem – Out Now on XBLIG!

1 09 2012

Hi Everyone! Great News! Mystic Mayhem is now out on the Xbox Live Indie Game Marketplace for only 80 Microsoft Points [80 MSP]!

Check it out!





Mystic Mayhem Updates and New Wallpapers

4 08 2012

Features and Updates

Since my last post, there have been plenty of updates and features added to the game. Hopefully it is in its final sprint before being deployed to XBLIG portal. Some of the new updates include a compass to help Max (the Hero) find keys and doors.

Also, the Survival mode has a new UI design update. Survival mode is basically a separate game on top of the adventure mode (it’s two games in one!). In survival mode, you are Max piloting an airplane dodging obstacles in its path, along the way you can encounter wind gusts that can flip the plane (and your controls).

MysticMayhem Survival Mode

Artwork

A couple weeks ago I was able to go to San Diego Comic Con and met some awesome comic book artists, I was able to get some of their interpretations of Max. Be sure to check out their sites below the picture.

Artwork by Elvin Hernandez

Artwork by Elvin Hernandez

elvinhernandez.deviantart.com

Artwork by Bill MausArtwork by Bill Maus

billmausart.com

I also converted the images to convenient wallpaper size:

Wallpaper 1

Music

The game now includes some great music from Ozzed (ozzed.net) and Erik Skiff (glitchnyc.com/music) in Adventure Mode.





Mystic Mayhem Video Preview

7 01 2012

Today I uploaded a preview of the first level of the game: Mystic Mayhem. Hope you like it.





New Game Coming Soon

2 04 2011

Hey Everyone! It’s been a while, been busy coding. I am excited to announce a new game coming soon to Xbox Live Indie Games, Mystic Mayhem. A 2.5D Platformer Adventure / Survival Game.

I have also registered for the Dream.Build.play Competition.

Mystic Mayhem Arriving Soon

There will be story details and snapshots in the upcoming weeks. You can also find BitCore Studios on Twitter @BitCoreStudios or me personally (If you like random tweets) @Darrion





Dr. Mazing Game Submitted to XNA Creators Club Online

17 03 2010

If you have a XNA Creators Club Premium account you can check out and review the first game from BitCore Studios, Dr. Mazing.

Once the game has been review successfully, it will then be available on the Xbox live marketplace.