Mystic Mayhem Unleashed will be Avail Aug 14th on Steam

29 07 2019

Hi All! Mystic Mayhem Unleashed, has been approved for Steam and has a tentative release date of Aug 14th. If you have Steam and want to be alerted when ready, please add the game to your wishlist and let others know. Thanks!

steam

If you want to play the Demo, you can try it out on GameJolt or Itch.io.





Mystic Mayhem Unleashed Demo Dev Updates #ScreenshotSaturday

14 07 2019

Hi All,

It’s been a week now since the Demo has been available on GameJolt and Itch.io. Over time some players gave some great feedback and I applied updates based on the feedback. The updates include:

– Fixed “Any Key” in level select page to “Jump or Fire”

– Lowered the default SFX volume to 75%

– Fixed Hurt sound with collision with Frogs.

– Removed Bilinear filtering on Textures.

– Added new sound effects.

– Fixed vine placement.

The full version will be available soon to Steam.

Find the demos at:

https://bitcorestudios.itch.io/mystic-mayhem-unleashed-demo

https://gamejolt.com/games/mystic-mayhem-unleashed-demo/424952

Sometime next week when the full version of the game is available on Steam I will do a livesteam (probably on Twitch) to show off the full version of the game and maybe show off some of the 61 levels and 6 bosses in the game.

Maybe follow my twitch account to get an alert of when the game goes live:

https://www.twitch.tv/bitcorestudios

Thanks and Enjoy!





Mystic Mayhem Unleashed Demo Now Available

6 07 2019

Hi Everyone! The demo for Mystic Mayhem Unleashed is now available for download on itch.io

It has six playable levels. I will publish the full version to steam sometime soon.
Thanks and Enjoy!





Mystic Mayhem Unleashed Trailer #ScreenShotSaturday

29 06 2019

It’s getting close! I am adding some more touch ups and an additional ability for the main character. Once they are complete I will post a demo on itch.io to hopefully get some feedback. Then I will post the full game to Steam Early Access sometime after.

Hope you like it!





PAX 2018

4 09 2018

dav

This years Penny Arcade Expo was more packed than other years. But but noticeably the arrangement of booths was quite awkward. For example they put a championship live stream in one of the main booth area, making it hard to get around. Also the booth attracted too many lines causing traffic.

dav

There were plenty of major studios showing off their latest games. Sony showing off the new Spider-man game, Xbox with new Forza, also some major gaming system manufacturers showed off their latest motherboards and systems.

sdr

Also what was new was they put a Fortnite championship outside the convention center. They had free food and drink while you watch professional gamers shoot it out on the big screen.

 

The Convention center is supposed to get an expansion in the next two years. Hopefully this can spread out the booths allowing them to get the traffic without causing other people to miss out on seeing other sights.





Updated Environments for MMU

27 07 2018

It has been a while since I posted about Mystic Mayhem Unleashed. I added more environmental features and been working on the level designs. Probably around 75% complete. Below is a GIF of some of the updates in action. added new obstacles such as various saw blade interactions, fire spouts, treadmills, etc. I also updated lighting to make the 2D characters more pop. And finally added various joystick support for PC, such as XBox and PS Controllers support. I will post more updates on the game as soon as I can.

If you are new to this site please be sure to follow my progress on Twitter  (@bitcorestudios) and Facebook (facebook.com/bitcorestudios).

 

 





Pax Prime 2017 Highlights

27 09 2017

Another year of Pax Prime at the Washington State Convention Center in Seattle Washington. The line to get in was quite odd, but a little  improvement. Instead of waiting to get in from the back of the convention, they made people wait in the overpass next door, which confused alot of people. but if you had waited an hour after it opened, you did not have to worry about any line at all to get in.

This year, there were more VR showcases, such a Skyrim VR in the Bethesda booth, a bunch of Playstation VR games (sparc?), and Dell was showing their new VR set.

 

Another theme I noticed was that there were plenty of “Ride the ___ and take a picture” themes at most of the booths. Mostly dinosaurs or dragons.

Speaking of dragons, the Dungeons and Dragons crew aka Wizards of the Coast was a no show this year which disappointed some people.

The swag this year was quite an improvement to over years, more T-Shirts, hats, and mouse-pads were given out to the attendees who checked out the latest games. Also, if you traveled a block away form the event, you can find a Monster Energy truck giving away their new soda, and Nissin was giving away cases of their Cup o’ Noodles. In the area, I was lucky enough to run into the creators of the show and Penny Arcade comic (Tycho and Gabe). They were cool enough to sign my badge.

WP_20170901_13_21_20_ProSigned by the Creators of Penny Arcade (Tycho and Gabe aks Jerry Holkins and Mike Krahulik)

There were also plenty of Indie games you can buy, this year I got the latest Shovel Knight, and Broken age from the Limited Indie Run booth. Also, I got the Hunted Halloween 86 for the NES (yes, the original), the sequel to the one they made last year, which was quite fun. Other indie games had an impact this year, Nintendo has their Nindies area, after waiting in line for a couple hours, you get to play all the new indie games coming to the Switch in the next year and get to talk to the Develpers who made this. I was able to play to the next Shovel Knight: King of Cards, Floor Kids – a dance off game, Sausage Sports Club – A four player mini games  match, Super Meat Boy Forever – Super Meat Buy Sequel, they announced  No More Heroes: Travis Strikes Again, but did not show it off at the area.

 

Overall, this was a fun show, but drains the life out of you if you wait in the lines. Next year, the convention center should have expended a large mount of square footage, I wonder what the layout will be…





#indiegames and #gamedev Now at San Diego Comic-Con 2017

1 08 2017

This year I was lucky enough to be able to attend to this years Comic-Con in San Diego, California. I was able to see the latest in games, movies, TV, and other entertainment.  The expo hall at the convention center in downtown San Diego was well organized, all of the gaming companies where in  one section of the hall (the end). Here you can see the latest games from Xbox, Capcom, Nintendo, Blizzard, and Namco Bandai (see pics below).  Nintendo was showing off their latest game, Super Mario Odyssey. Capcom was showing off Marvel vs Capcom Infinite. Xbox was showing the latest from Shadow of Mordor series. Also Bandai was showing Tekken 7,

 

Also, as a convention first, they introduced a Indie Game Meetup called Game Creator Connection, here you can meet with industry experts to get feedback on your game and get sage advice on anything in the field. The only drawback I had we only had time to only meet one expert. Hopefully next year, they can extend it to more. Also during the meetup, you can meet other industry types, such as freelance artists (such as Erik Arreaga  (pic below)), 3D artists, and other developers.

FB_20170724_19_40_48_Saved_Picture

Also at the con you get to meet various independent artists in other fields such as movies and comics. This year I was able to meet Lloyd Kaufman, creator of the epicly awesome Toxic Avenger and his new pic Return to Return to Class of Nuke’Em High Vol 2.

WP_20170723_10_53_57_Pro

Lloyd Kaufman and Toxie

Comic con is also a great place to be inspired to work on future projects an see what other technologies the entertainment field is coming up with.





Beyond the Infinite Abyss – Carry On #ScreenShotSaturday

26 03 2017

Adding new environments to the entrance to the catacombs. Too bad the loader does not have the power to move the boxes in this harsh landscape. Carry on. [d]

 





Beyond the Infinite Abyss – Evil Wizards and Rock Sentinels #ScreenShotSaturday

5 02 2017

New baddies added: Try to dodge the magic missiles from the evil Fish Wizard and Rock Sentinels! See below for a sample. [d]vugyi53pljvvy